Aww man, it's already November, where did the year go? Also, apparently I've only posted here five times previously this year, this is a new low.
I watched The Martian in the cinema shortly after it came out. It was a thoroughly brilliant and enjoyable film. I don't think 3D viewing added much (I have yet to view a film where it did), but it was not terribly distracting, either. I am also stupidly proud to have known of Andy Weir before he became famous (I have been a longtime fan of Casey and Andy).
I think its slightly less meaningful to be stupidly proud of any Homestuck alumni, since Homestuck was a force of nature, but I do remember when Toby "Radiation" Fox was relatively nobody. If video games cannot be art, then what is Undertale? For example, without Undertale, this cinnamon butterscotch tart would not have existed.
(Recipe available here - all I changed was to cut the amount of whipped cream topping in half, and use sweet potato flour instead of cornstarch. Also, I suggest allowing the tart to sit in the refrigerator overnight before consuming.)
Contrastingly, spaghetti recipes (for that animate skeleton in your life) are not difficult to find, but this one for Tagliatelle al Ragu Bolognese is my favourite.
Overall, this has been a good year for independent artists. Scott Cawthorn's Five Night's at Freddy's survival horror series, which I have been following vicariously through Let's Plays since I am a huge coward, will be getting a film adaptation from Warner Bros. Pictures. I'm ...not sure if I will overcome my fear long enough to watch the film. Or even the trailer. I enjoy horror prose, as embodied by the SCP Foundation, but visual elements are...harder to ignore.
On the subject of prose, I recently came across the satirical works of Saki, which are freely available via Project Gutenberg. The style rather reminds me of Jane Austen's, but with a mostly masculine viewpoint and greater usage of biting social commentary. Saki's heroes are witty and intelligent, contrasting with their dull, greedy, self-centered antagonists, although over-cleverness is not rewarded either.
My recent readings have included Charles Stross's works. I loved the Laundry Series from about a page into the The Concrete Jungle. The protagonist works for "The Laundry", an organisation very much like the SCP Foundation in function and scope, but with a distinctly British flavour to contrast with the Foundation's faintly North American air. The stories read like detective fiction, in which the protagonist has to figure out what new supernatural creature is involved in the latest case and how to defeat the creature, and any humans who might be assisting it. However, the sheer delight of these stories is how the paranormal is described in terms which allows it to fit into the known scientific world. Equoid is particularly wonderful in this regard. (Note that Equoid is mildly unsafe for work, and very much unsafe for sleep if read immediately prior.) The novella's explanation for the appearance and behaviour of a certain mythical being is fleshed out with gradual, creeping horror, small details inexorably building a final, sickening picture. At the tale's conclusion, I felt both ill and enlightened.
Returning to video games, I think A Very Long Rope to the Top of the Sky is another strong contender for the video-games-can-be-art argument. It's a thoughtful game, deconstructing some video game tropes while playing into some others. It's also, frankly, underrated. Perhaps the long title, somewhat subpar graphics and plodding pace put off some players. It is a long game, and it takes a while for its true brilliance to be apparent, but it is very much worth playing until the end.
This was another edited stream-of-consciousness post. It's almost the only type of post I write. Also, I'm not good at closing paragraphs, possibly for the same reason. My mind certainly doesn't stop, not just yet, so how should this prose end?
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