...you read a page of a book and then search for a link to get to the next one.
...you write a sentence with a word you're not sure you spelt correctly, but that's okay because Autocorrect can take care of it.
...you glance down at the corner of the paper to check the time.
...the sun is shining in your face so you fumble around for the brightness/contrast controls.
...you wonder in passing why your photo-albums don't have thumbnails on the cover.
...you don't feel like writing out your full name and address on every single one of your application forms, so you attempt to select and copy it instead.
...you hesitate to buy a new item for your room because you're not sure if you have the disk-space.
...there's a word in blue text in your lecture notes and you don't know what it means, so you attempt to click on it.
...while reading the newspaper, you attempt to close the advertisements interposed between the news articles.
...you're in an obstacle course and you decide to save your progress right before that difficult rope-swing there.
...you have the urge to pull stunts while driving, as this will gain you more points.
...some of your things are missing, and you wonder if you should scan for a virus.
...you attempt to right-click on the trash bin in order to empty it.
...you're stuck in a long queue at the bank, so you decide to play Minesweeper to pass the time.
...the introduction to your essay is terrible, so you try to close the foolscap without saving.
...your textbook states something that is clearly wrong, so you search for the Edit button.
...you form compulsive computer-related habits which carry over into real life.
And then you realise where you are, feel like an idiot and hopefully vow to spend more time out of the house.
Friday, 31 October 2008
Friday, 24 October 2008
We Waited Seven Years For This
A member on BZP got hold of the first official images of Mata Nui. As a Great Spirit that is, as opposed to a stone statue.
Check it out here or in the news article here.
I feel honoured and privileged to finally set eyes on the most important being in my favourite fictitious universe. Even if he is, you know, fictious. I feel that all the time I spent patiently waiting, watching new Toa arrive and new enemies stop them, every year slowly inching towards that great revelation, has finally paid off.
As for those who keep saying that he looks like a Transformer - if Hasbro came up with a Transformer which looked like that, their fans would complain about its resemblance to "a Bionicle." So pipe down and let me gaze upon his greatness in peace.
Wednesday, 8 October 2008
Update XX: Cool, Useful or Plain Funny
So, one of my friends recently picked up a 1 terabyte hard drive for about $200. That's 20 cents per gigabyte, people. And to think that a few years ago, a 1GB hard drive would have cost $100. Meanwhile, Seagate promises over thirty thousand times that capacity in a mere two years.
Computers are moving altogether too fast these days.
I've been trying to figure out for some time what makes things funny...It's sometimes incomprehensible, how some things make us go "ha-ha" while others get nothing more than a bored stare...
Anyway, today's xkcd was undeniably funny, though if it was because of the entirely everyday manner in which the character failed to escape, or because of the subversion of what I expected would happen, I cannot say.
Something which does seem to be almost universally funny are mistakes. Other people's mistakes. CakeWrecks is dedicated to the professionally-made cakes which follow instructions too closely, are incredibly creepy, do not look remotely edible, or are simply... beyond words.
I spent a few days browsing the archives. I don't think I've laughed so many times in my life.
This amused me. Not the vehicles themselves - they are clearly M3G mobile bridges - but rather the various suggestions concerning Decepticons (that one navy gunboat was getting lonely, apparently), Allied Troop Carriers, Universal Soldiers, aliens...
It's been a while since I found a nice time-waster... Cursor10 is a neat little game. You have 650... well, they're clearly not seconds, so I'll call them "units of time." You have 650 time-units to reach the sixteenth floor, and ten cursors to help you accomplish this. If you run out of time, you control the next cursor out of your ten while the previous one simultaneously copies every single action you made it do when you had control of it. In essence, you have to "programme" the ten cursors to reach the end. A very original idea for a game, and fun to play too.
Trapped 5 is a vastly superior puzzle game to its predecessors, and well-crafted. The best part is that it is not possible to get a Game Over, which removes a lot of potential frustration. Other puzzle-game creators, take note.
And finally, something useful. If you've never checked that your desktop clock was synchronising correctly with an Internet time server, it may not actually have been doing so... Recently, I checked mine and found, to my utter horror, that it was four minutes slow. To think I had considered it accurate.
Anyway, I was unable to fix the synchronisation by changing the server or opening a port through my firewall, so I got hold of this nifty piece of software. It's a very small program, and can be set to automatically synchronise the desktop clock with any Internet time server. Worth the minuscule bandwidth cost required to download it.
And now, have a pretty picture. Ta and later.
(Edited on 21 October 2008 for a broken link.)
Computers are moving altogether too fast these days.
I've been trying to figure out for some time what makes things funny...It's sometimes incomprehensible, how some things make us go "ha-ha" while others get nothing more than a bored stare...
Anyway, today's xkcd was undeniably funny, though if it was because of the entirely everyday manner in which the character failed to escape, or because of the subversion of what I expected would happen, I cannot say.
Something which does seem to be almost universally funny are mistakes. Other people's mistakes. CakeWrecks is dedicated to the professionally-made cakes which follow instructions too closely, are incredibly creepy, do not look remotely edible, or are simply... beyond words.
I spent a few days browsing the archives. I don't think I've laughed so many times in my life.
This amused me. Not the vehicles themselves - they are clearly M3G mobile bridges - but rather the various suggestions concerning Decepticons (that one navy gunboat was getting lonely, apparently), Allied Troop Carriers, Universal Soldiers, aliens...
It's been a while since I found a nice time-waster... Cursor10 is a neat little game. You have 650... well, they're clearly not seconds, so I'll call them "units of time." You have 650 time-units to reach the sixteenth floor, and ten cursors to help you accomplish this. If you run out of time, you control the next cursor out of your ten while the previous one simultaneously copies every single action you made it do when you had control of it. In essence, you have to "programme" the ten cursors to reach the end. A very original idea for a game, and fun to play too.
Trapped 5 is a vastly superior puzzle game to its predecessors, and well-crafted. The best part is that it is not possible to get a Game Over, which removes a lot of potential frustration. Other puzzle-game creators, take note.
And finally, something useful. If you've never checked that your desktop clock was synchronising correctly with an Internet time server, it may not actually have been doing so... Recently, I checked mine and found, to my utter horror, that it was four minutes slow. To think I had considered it accurate.
Anyway, I was unable to fix the synchronisation by changing the server or opening a port through my firewall, so I got hold of this nifty piece of software. It's a very small program, and can be set to automatically synchronise the desktop clock with any Internet time server. Worth the minuscule bandwidth cost required to download it.
And now, have a pretty picture. Ta and later.
(Edited on 21 October 2008 for a broken link.)
Thursday, 2 October 2008
The Forgiveness Interval
Or, the duration of time between someone violating your personal rights and you deciding not to get angry. One of the great advantages of the internet is that you can always wait out this period before choosing to respond to an annoyance, and so never appear to lose your temper. In real life, this is less of an option for obvious reasons.
Two of my housemates have the habit of taking various items out of the house and/or consuming them, without asking the permission of their owners or so much as leaving a note of explanation. My immediate reaction upon discovering the infractions is fury, which usually fades away to a more objective indignation by the time I corner them. Thus I've so far been able to deal with them without breaking anything or raising my voice.
However they've never learnt, not after repeated confrontations. And one of these days, I'll catch them before the forgiveness interval has passed.
It will be ugly.
Two of my housemates have the habit of taking various items out of the house and/or consuming them, without asking the permission of their owners or so much as leaving a note of explanation. My immediate reaction upon discovering the infractions is fury, which usually fades away to a more objective indignation by the time I corner them. Thus I've so far been able to deal with them without breaking anything or raising my voice.
However they've never learnt, not after repeated confrontations. And one of these days, I'll catch them before the forgiveness interval has passed.
It will be ugly.
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